The hooded explorer raises a glowing lantern in a mossy cave while a bat, a rat and a snake watch from the dark

AN AUTO-BATTLE CAVE ROGUELITE

Raise your lantern.
Dive deeper.

Your little explorer fights on their own. You choose the loot, the spells and the risks, one room at a time.

Coming soon to iPhone & Android

11 abilities3 spell fusions8 kinds of creatures6 cave zonesFree to depth 25

A NEW CAVE EVERY RUN

You make the calls.
The lantern does the rest.

Every run digs a different cave, room by room, full of rats, bats, snakes and worse. Runs are short, every choice counts, and every fall makes the next explorer stronger.

The explorer fights a spider, a bat, a brute and more in a mossy cave room, five abilities ready
Auto-battle into the dark
A loot choice comparing the equipped Worn Pick with a found Hookblade
Grab loot, swap gear
A Fusion Shrine merging Ice Spike and Thunder into the legendary Frostchain
Fuse spells into legends
The camp, where the explorer rests by the fire and Embers buy lasting upgrades
Every run makes you stronger
01 / FIGHT

Auto-battle, real decisions.

Combat plays itself, and the cave freezes for every reward so you never miss a choice. Equip or discard 6 weapons, 4 coats and 4 charms, from Common to Legendary.

02 / BUILD

A spell-slinging hero.

Learn 11 abilities and upgrade each to rank 5. Find a Fusion Shrine and merge two into a hybrid: Ice Spike + Thunder = Frostchain.

03 / GROW

Every fall counts.

Spend Embers on lasting upgrades at camp, light waystones to start deeper, complete bounties for new explorer kits, and try a new daily expedition every day.

FAIR AND OFFLINE

No ads. No energy.
No timers.

LOST IN THE TUNNELS?

A friendly lantern is never far.

Find quick answers, get purchase help or send us your ideas.

Visit player support